Paladins- Splitstone Quarry

Anna christenson qm keyart final 01
Key Art
Anna christenson splitstonequarry paladins2
Some piece of the style guide, showing example of roofs, doors, walls, and interior/exterior structures.
Anna christenson splitstonequarry paladins3
A few of the buildings, which had to fit to the gameplay blockout given to us from design.

Splitstone Quarry was the first Paladin's map I had the opportunity to both do the style guide for and served as lead concept artist. The concept team did a wonderful job- thanks to Maeve Broadbin, Wes Wheeler, and Gabi Overberg for their kickass work, and of course the whole 3d team for bringing it to life. I think the team was pretty happy with how this map came out.

These are just a few of the concepts I did for this map, there were many more.