Nerud is the area I worked on the most in Remnant 2. I love the sci-fi horror aspect of the storyline (honestly would read a whole book on Nerud lore, its so cool), and it was a great opportunity to get out of my comfort zone. Ken Darmadi made a lot of killer prop concepts for this area, and Aleksei Kovalenko came up with the initial viz dev work that we were able to build on to make the zone.